home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
BBS Toolkit
/
BBS Toolkit.iso
/
doors_2
/
triple.zip
/
TRIPLE.TXT
< prev
Wrap
Text File
|
1992-10-02
|
2KB
|
59 lines
INTRODUCTION
════════════
Welcome to Triple Hi-Lo Dice door game for Wildcat!(c). This
game is similar to some of the dice games already released by
other authors under various titles. It is a game where luck
and skill combine to give you the opportunity to score very
high points.
HOW TO PLAY
═══════════
After you have started the game, you are presented with three
dice. You are asked to place a bet and then asked if the next
die will be higher or lower than the first die shown. For ex-
ample: You throw a 6, 3, and 1. You place your bet and then
decide if the next die thrown will be higher or lower than the
6 and then whether the next die thrown will be higher or lower
than the 3 and so on. Once you have made your choices, the next
three dice are rolled and the game determines if you have won
or lost and how much you have won or lost. You have 25 turns
each time you play and then one final "super round" where you
can lose everything or double your moeny in just one roll.
In that final turn, you MUST bet at least half of your account
on the one die thrown and then choose if the next die will be
higher, lower, or equal, but beware...there is a "breaker die"
lurking in the shadows and if that die comes up, you lose
DOUBLE your bet!
SCORING
═══════
The following is the scoring for Triple Hi-Lo Dice:
1 Correct...................2 to 1
2 Correct...................5 to 1
3 Correct..................10 to 1
Remember though that one die correct means two dice wrong and
actually pays -5 to 1 so you must get at least 2 correct to
win anything.
CLOSING
═══════
In closing, if there are any comments or suggestions on this
door game, please leave comments with your SysOp or with the
author directly at:
Tim Rivers
President
Crystal Systems International, Inc.
Computer Programming Division
P. O. Box 110651
Hialeah, Florida 33011-0651
Thanks and GOOD LUCK!